Would you tip at the end of your single player games? Former Blizzard boss submits idea | Xbox

Do you ever pay a tip for a service for which you have already paid an initial fee? If this is a known practice, for example in restaurants, Mike Ybarra, the former president of Blizzard, is today opening the debate on the introduction of this practice in video games for single-player games.

Former Blizzard president submits idea of ​​tipping for single-player games

Mike Ybarra suggests today that we can tip development studios after finishing a game, in particular to thank them for leaving us speechless.

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I've been thinking about this idea for a while, as a gamer, ever since I've delved into single-player games lately.

When I finish a game, there are some that leave me speechless because the experience was so incredible. At the end of the game, I often said to myself, “I wish I could give these people $10 or $20 more because it was worth more than my initial $70 and they didn't try to cheat me.” scam at every turn.”

This would obviously not be a mandatory tip, but only a desire by players to thank the developers for providing us with a memorable experience. This would certainly add to the bill, especially for games which can today be offered at 80 euros, but after all, it would only be a personal question.

Games like [Horizon Zero Dawn, God of War, Red Dead Redemtpion 2, Baldur’s Gate 3], Elden Ring, etc. I know $70 is already a lot, but it's an option at the end of the game that I wish I had sometimes. Some games are so special.

A good idea that raises questions

Mike Ybarra is aware that such an idea will provoke negative reactions, especially since elsewhere, tipping may be obligatory or included in the bills.

I know most people won't like this idea :) I know we're tired of “tipping” in every other area, but I see this differently than a tipping pressure scenario that many people face and comment on.

Behind such an action, players would like to directly thank the developers for the work accomplished. They would certainly like no percentage to be taken by the store on which the game works (Xbox Live, PlayStation Network, etc.) or for this money to benefit shareholders, for example.

After all, like a gesture that one could make in a restaurant, it would only be an action done with the good heart, but which should obviously be supervised.

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