The Creator of Automata Speaks

Expected on April 26 exclusively on PS5, Stellar Blade clearly has a strong chemistry with the masterful masterpiece that is NieR: Automata. Its creator Yoko Taro even envies the game of Shift Up.

Receiving compliments from the awesome Yoko Taro is not something many can boast about. Stellar Blade is one of the few chosen in this sense and could therefore be an excellent addition to the PS5 catalog. In any case, this is what we learn from an interview between the father of NieR games and the director of the Korean studio Shift Up with IGN Japan.

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Stellar Blade: the new unofficial NieR?

Over the course of communication around Stellar Blade, its points in common with the sublime NieR: Automata in particular have become more and more obvious. We in fact embody a sort of mechanical and organic mixture taking the form of a young woman, whose objective is to confront machines and monsters who have forced humanity to desert the Earth. Similarities that clearly haven't escaped Yoko Taro either, the brilliant mind behind the NieR games.

He had the opportunity to speak with Hyung-Tae Kim, director of Stellar Blade at the microphone of IGN Japan. While NieR: Automata still remains a titanic video game monument today, Yoko Taro was full of praise for the upcoming title from Shift Up. “ It's an incredible game. I would even say that it is even better than NieR: Automata. I have known Mr. Kim for a long time and, even though I am older than him, I consider him my senior creatively”.

Will Stellar Blade manage to deliver a slap as masterful as Nier: Automata? © Shift Up

Can the title of Shift Up dethrone such a monument?

Faced with such compliments, the director of Stellar Blade wanted to show modesty. “ NieR: Automata has such a unique flavor. The more we talk about it, the more I feel like my game can't hold a candle to it. “. And to Yoko Taro to reply: “ I wouldn't say that. I'm actually quite jealous of Stellar Blade. It's a game with a great concept and amazing graphics. The product shows how hard Mr. Kim and his studio worked together. As someone who works with development studios externally, I cannot share my vision and ideas in the same way. I really envy him that “.

Yoko Taro even goes so far as to minimize the indelible impact that Nier: Automata may have had on the people who played it. “ The game's story is just a simple rehash of Evangelion, there's nothing really original about it. “. But that's without mentioning the brilliant use of video games as a medium to tell said story, as beautiful as it is heartbreaking. Regardless, such laudatory terms for Stellar Blade set the tone. Verdict on April 26 on PS5 to see if players will share the extremely positive feeling of Yoko Taro.

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