Significant Update: Major Changes Implemented

Capcom announced last week the upcoming deployment of a major patch for Dragon's Dogma 2. It has today officially placed its Pawns on PC and consoles.

The news surrounding Dragon's Dogma 2 is currently mainly occupied by the regular deployment of patches. To prepare Insurgents for the one deployed today on PC and consoles, Capcom announced its content last week.

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New Pawns laid for Dragon's Dogma 2

The new patch in question for Dragon's Dogma 2 therefore focuses mainly on Pawns. The adjustments in fact relate to a terrible illness that can affect them and their general behavior. Other fixes improve the overall gaming experience. Unfortunately, it is not with this update that performance, especially on consoles, will experience major adjustments. Hopefully Capcom will look into this next time. After a delicate start, the new flagship RPG from the Japanese studio could really do with it. In the meantime, you will find the detailed patch notes for this Thursday, April 25 for the game below, translated from English by us.

Full patch notes for Thursday, April 25

[PlayStation 5 / Xbox Series X|S / Steam]

  • Reduced the frequency of Draconic Plague infection in Dragon's Dogma 2 and adjusted the signs of infected Pawns to be more visible.
    • For example, if there is an infection, shiny eyes will be more noticeable.
  • Added the ability to zoom in on the faces of Insurgents and Pawns in the status screen, shops, etc.
  • Fixed some issues and implemented adjustments related to the minimap.
    • Treasure chests already acquired will not be displayed on the mini-map.
  • Adjustments to Pawn behavior and dialogue.
    • Fixed issues where the player could sometimes not top the Pawns hand.
    • Fixed issues where Pawns would not start pointing the way after being prompted to do so
    • Pawns will be less likely to fall off cliffs.
    • Reduced the frequency of certain Pawn lines of dialogue.
    • Improved Pawn dialogue lines to better match the circumstances.
    • Fixed some issues where Pawns would stop talking outside of combat.
    • Fixed some issues where the Primary Pawn uses lines of dialogue from a Secondary Pawn.
    • Pawns will be more likely to help Insurgents if the Insurgents order them to help while being held by enemies.
    • Reduced the frequency of Pawns offering to be hired by the player on the roads.
  • Fixed issues where escort quests were sometimes considered failed when entering character editing or other special situations.
  • Fixed issues where the player could become imprisoned when fighting monsters in town.
  • Fixed some crashes and freezes in specific circumstances.
  • Various bug fixes.

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