According to Bethesda, a smooth 60 FPS on the Xbox Series X is the intention

The long announced Next Gen update for Fallout 4 is finally here, but it doesn't always just deliver happy faces. A few new bugs have also found their way into the post-apocalypse, but not everything that sounds like a bug is one. Players are currently allowed to do this on the Xbox Series X notice.

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According to the official patch notes, the recently released patch ensures that there is one on the current Xbox and PlayStation generations Quality and performance mode gives. In both cases, Fallout 4 plays at a native 4K resolution, but different FPS values. At least that's the theory, but things work a little differently on the Xbox Series X.

Fallout 4: 60 FPS is not a bug, but a feature

On the PlayStation 5 you can play Fallout 4 after the update Quality mode with 4K and 30 frames per second or in Performance mode with 4K and 60 frames play per second. In the case of the Xbox Series

The first consideration was that it was a Bug must act. But that's not the case, as Bethesda notes on Twitter. Accordingly are both graphics modes on the Xbox Series X designed to achieve 60 frames per second each. The difference to performance mode would be that in this mode the settings are reduced a little more in order to actually achieve the refresh rate.

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In other words: What seems like a bug is what Bethesda and the development team wanted. Why is that though? only on the Xbox Series X This is not how it is implemented, it is not clear from the article. It also remains unclear why the aim for a 120 Hertz screen is not 40 frames per second, even though this should happen according to the patch notes.

So Bethesda may have to come up with one again Hotfix straighten out a few things. PC gamers in particular suffer from this Release of the next gen update for Fallout 4there Among other things, mods don't work or Graphics settings are simply no longer accessible.

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