A technical fireworks display? The action title in a detailed performance check

After the international test ratings, we also received a detailed performance analysis of the action title shortly before the release of “Stellar Blade”. As this shows, young Eve's adventure is also technically convincing.

The action title “Stellar Blade” developed by the South Korean studio Shift will be released for the PS5 tomorrow, Friday. Appropriately, we met yesterday the reviews of international magazines a.

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This showed that “Stellar Blade” is an adventure that scores points with both its multi-faceted combat system and its gripping boss fights. Wherever a major title is launched, the performance analysis from Digital Foundry should of course not be missing.

This is now available for viewing and confirms that the developers of Shift Up have done an excellent job. According to Digital Foundry, “Stellar Blade” is not only technically impressive across the board. At the same time, Shift Up avoids various problems that titles based on Unreal Engine 4 often have to struggle with.

Resolution & FPS: This is what is offered

Just like the demo, the full version of “Stellar Blade” also offers three display modes. It starts with the quality mode, in which the action fireworks are displayed in 4K resolution and 30FPS. However, if you want to play “Stellar Blade” in 60 frames per second, you will get your money’s worth in performance mode.

This delivers a dynamic native resolution that fluctuates between 1080p and 1440p and delivers “99 percent smooth 60FPS”. The final point is the balanced mode. This uses a native dynamic 1440p resolution and relies on more advanced temporal reconstruction than the game's other modes to achieve a sharper, upscaled 4K resolution with a target of up to 60fps.

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As Digital Foundry's performance analysis shows, balanced mode is the only display mode in which the frame rate fluctuates noticeably from time to time.

Impressive graphics in all modes

Regardless of which mode you choose, “Stellar Blade” is graphically impressive in all areas, according to Digital Foundry. The visual differences are also limited in the various modes.

Regardless of the fact that “Stellar Blade” is based on the now old Unreal Engine 4, the developers of Shift Up pulled out all the technical stops when implementing the game world and the sometimes very spectacular boss fights, the editors continued.



According to Digital Foundry, typical errors that games based on Unreal Engine 4 often have to deal with have been skillfully avoided. Here the editors are primarily referring to the “stutters in the shader area that have repeatedly plagued Unreal Engine 4 games in recent years”.

Digital Foundry also highlights the impressive volumetric lighting of the game world. You can find further details about the technical strengths of the action title in the attached video.

“Stellar Blade” will be released on April 26, 2024 for the PS5.

Further news about Stellar Blade.



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