A second update for Battlefront: Classic Collection

A first update for Battlefront: Classic Collection

If you have read our test, you already know this very well: Star Wars Battlefront: Classic Collection may well send us back into nostalgic happiness, its technical problems completely taint the experience. The teams ofAspyr know this very well given the countless feedback they have received and seems to be starting to correct some details. On their official bloga new patch notes was released for the second update of the game, this time already available for download on all platforms. We're still seeing some issues that weren't mentioned for this first update, but we hope thatAspyr obviously not going to stop there. Likewise, still no trace of crossplay for now. Here is the translated content; be careful, it's long!

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Star Wars Battlefront: Classic Collection Update (March 19, 2024)

All platforms

  • [BF1][BF2] Fixed an issue where there was no audio or visual feedback when pressing Refresh in the server list.
  • [BF2] Fixed an issue where grid textures in the Shield Generator room overlapped the generator asset on Space Assault maps
  • [BF2] Fixed an issue where enemy AI would fire less frequently and less accurately.
  • [BF2] Fixed an issue where the game would not start after the countdown ended in a 64-player game.
  • [BF2] Fixed an issue where tables and bar counters were extremely bright on the Mos Eisley map.
  • [BF2] Fixed an issue with lightsabers being too bright and having their colors washed out when in brighter areas.
  • [BF2] Fixed an issue where the flickering lights on Utapau were too dim.
  • [BF2] Fixed various issues related to camera shake when falling or dying.
  • [BF2] Fixed a crash that could occur when transitioning between maps.
  • [BF2] Fixed an issue with Ki Adi Mundi's voice lines not playing correctly.
  • [BF2] Fixed an issue where lightning visual effects were showing through walls on Kamino.
  • [BF1] Fixed an issue where users were unable to connect to private servers with the correct passwords.
  • [BF1] Fixed an occasional crash that could occur on launch.
  • Fixed an issue where the respawn countdown was stuck at 1.
  • Fixed an issue where players were stuck on the “Waiting for Players” screen after joining a multiplayer game with active players.
  • Fixed an issue where players could disconnect from the host when switching between maps.
  • Fixed an issue where the “Done” button was not immediately displayed at the end of the game.
  • Fixed an issue where the server list took a long time to display.
  • Improved stability of public servers.

Nintendo Switch

  • [BF1][BF2] Fixed an issue where the loading screen would get stuck for more than 15 seconds after selecting either game from the launch menu.
  • Fixed an issue where a force close error would occur when disconnecting a wireless controller before loading a game.
  • Fixed an issue where using a controller was not detected when disconnecting a wireless controller and transitioning from tabletop mode with joycons connected, to handheld mode.

PC (Steam)

  • [BF1][BF2] Fixed an issue that caused prompts for Xbox buttons to appear when playing with a PlayStation controller.
  • [BF1][BF2] Fixed an occasional crash that could occur on the faction selection screen in Split-Screen Versus Conquest of the Galaxy.
  • [BF2] Fixed an issue where the Jump option could not be selected with the left mouse button during Galactic Conquest.
  • [BF2] Fixed an issue that sometimes prevented villains from spawning on Heroes' Assault servers.

PlayStation

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  • [BF1][BF2] Fixed a crash occurring when refreshing the server list.
  • [BF1][BF2] Fixed an issue with servers not appearing on first search.
  • [BF2] Fixed an issue causing a large wall of fog to appear at the edge of the player's vision on the Kashyyyk map.
  • [BF1] Fixed an issue that caused the shooting distance to be shorter on both Kashyyyk maps.
  • Fixed an issue sometimes preventing players from joining servers.

What do you think of this information?



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