Upcoming Video Game from Blizzard: A New Ambitious Project

Game news Blizzard is working on a new video game and it promises to be even more ambitious than Diablo 4 or Overwatch 2

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Blizzard, recently acquired by Microsoft, has reportedly embarked on the creation of a new PvE and service oriented game. Job offers published recently make it possible to outline the outlines of an ambitious work as yet unannounced which could concentrate approaches seen in World of Warcraft or even Overwatch 2.

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Blizzard is looking for developers for an unannounced game

Microsoft's takeover of Activision by Activision made a lot of noise because of its cost (nearly 70 billion dollars), of thehas the presence of Call of Duty in the luggage, or the time it took to get the operation accepted by the various competition authorities. But we must not forget that this acquisition is also that of Blizzard and King, entities generating a lot of money with Candy Crush, World of Warcraft and Diablo. The takeover was unfortunately not without consequences.

If the integration of Activision Blizzard King revenue allows Microsoft Gaming to overtake Windows, the buyout cost 1900 people their jobs in total. At the same time, we learned the cancellation of Project Odyssey, a survival game whose first feedback seemed very positive. However, Blizzard is far from having closed its doors and expansions for World of Warcraft as well as Diablo IV are on the way. However, it would be question of a new title, which has not yet been announced. The contours of the latter stand out through a series of job offerspublished recently on the developer's official website.

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Narration, seasons, strong characters and “large-scale” bosses… What we know about the project from job offers

Blizzard is looking for several people including a creative director, a narrative director, a combat designer or even a main animator. These offers are accompanied by descriptions, suggesting that Blizzard is looking to createThe settings, characters, themes and narrative arcs spread over “several seasons. Everything would focus around a main character and a team of characters, who would carry out a series of missions and face large-scale bosses.

Under your charge, the monsters will be interesting, memorable and challenging, from initial threats to legendary boss encounters, which players will talk about for decades, we read.

For his part, the future quest designer should combine stories “memorable” with a “captivating gameplay“. As for the artistic director, he must have a “solid understanding” of the universe, the characters and “traditions“. For the moment, it is difficult to know if it is a new license or if this unannounced production will take over an existing franchise. Several descriptions suggest that this project will be part of an already established license, but nothing is less certain. Regardless, this project appears to be in very early pre-production, and it could be that it was finally abandoned before we saw a single image of it. So keep an eye on it.


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