The Protorelic of Gongaga – Final Fantasy VII Rebirth

The quest for the Gongaga Protorelic can begin at the end of Chapter 9, when the team must head to the airfield.

Investigation report 1: Vermilion Bird center

  • For this report, level 33 is recommended.

The first report can be found west of the “Equipment Warehouse on the Riverbank” treasure cache. As you approach the marker, head down the stairs and continue until you enter a circular room. A hologram of Tseng then appears, and you understand that it is a training room for TURKs. You will therefore have to succeed in the mission presented by Tseng.

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Launch it as soon as you are ready to participate in a succession of three battles. The first pits you against a Kalm Wolf, an Orc and a Greyhound. No difficulty facing these early game enemies.

In the process, and without regenerating PV or MP, you face a Greyhound and a Furiodunk. The Greyhound is sensitive to fire and ice, spells that will quickly weaken it. Pay attention to his state of rage. The Furiodunk is also vulnerable to ice, so you can kill two birds with one stone.

Finally, a Storm Wolf and two Kalm Wolves are the enemies of the last fight. The Lightning Wolf becomes weakened by receiving a state alteration and remains a bit more annoying than the other two, especially because of its electrical attacks.

Once the fight is over, the training is successful. Tseng congratulates you and arranges to meet you at the next center. Open the now unlocked chest: it contains 3 mega-mist potions.

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Investigation Report 2: Blue Dragon Center

  • For this report, level 34 recommended.

Just before arriving at the marker, you will undoubtedly come across Mimetichymæras and a Gagighandi. Fight them or not, then enter the training center. Tseng will then ask you what to do with the prisoner next to him. “Question him” is the correct answer even if it doesn’t matter. A new series of fights begins as soon as you are ready.

First, two Turbotaurus appear. Vulnerable to fire, ice and wind, you will weaken them with these magics. Be careful, when they recover, they project a shield in front of them and can only be attacked from behind.

For the second fight, six gunner Drones appear. No fuss here, lightning magic will quickly put an end to the debate, especially if one of your allies has Area of ​​effect coupled with it. Otherwise, use Cloud's Lightning Chains to weaken a few more. Searing Flames is also a good attack to hit several at once.

The final fight pits you against a Junonian Reaper. Here again, lightning is king, so abuse it to often weaken, and quickly destroy, the war machine. Also, since transcendence or synchronized skill bars are not reset between fights, use them if necessary.

At the end of the fight, Elena then Tseng congratulates you. Open the chest containing 2 super-ethers and exit to reach the next center.

Investigation report 3: White Tiger center

  • For this report, level 35 recommended.

When you arrive in the center, Tseng entrusts you with the mission of protecting the president. As with other training, it is mainly an excuse to make you fight enemies in a virtual environment. Little new thing here: you have 4 minutes to complete the training. When you're ready, go for it.

The first fight pits you against two Riot Guards, two Guards, and two Grenadiers. All are vulnerable to fire, a spell you should particularly use on Riot Guards because of their shield against all frontal physical attacks. Hitting them from behind also works, of course, as does Cloud's Searing Flames.

For the second fight, we have two Elite Grenadiers, two Elite Guards, and two Machine Gun Drones. For guards, fire still works just as well, and for Drones, we come back to lightning.

The last fight pits you against four machine gunner Drones and four pyrotechnic Guards. The latter being also vulnerable to fire, it is especially the fact of exploding their canister located on their back which will weaken them. So try to attack them from behind as much as possible.

At the end of the fight, the TURKs as well as the president salute your performance. Before leaving for the last center, open the chest containing an elixir.

Investigation report 4: Black Turtle center

  • For this report, level 42 is recommended.

The center is located southwest of the region's airfield. To reach it, you must leave the chocobo stop located south of the center, and reach it using your chocobo. Defeat the Mimetichymæras as well as the giant Bicorne and you will be able to enter the center. Tseng asks you to eliminate “traitors”. Basically, you will have to fight against Elena and Rude.

The strategy is the same as that used during Chapter 3, when we first meet the duo. Rest assured, by having the recommended level, you won't have too many problems since they are not as virulent as chapter bosses can be.

Focus on Elena using powerful offensive skills, like Cloud's Brave Soul. It will thus be weakened, enough to take advantage of it with skills with Shock potential such as Piercing Shock. The synchronized actions Dynamic Slash or Dynamic Slash also work well.

Once Elena is out, you can fight Rude more peacefully. To weaken him, you must chain offensive skills when he is on guard. Then, the same, perform skills with Shock potential and end the fight by repeating the procedure. Also use synchronized skills and transcendences if they are available.

At the end of the fight, Tseng congratulates you and Cissnei arrives in the center. You then understand that she was on the side of the TURKs, which Chadley will keep quiet as information. After this little scene, Cloud grabs the protorelic of the TURKs.

A short dimensional trip transfers you back to the side of the mysterious warrior, after which you can open the chest in the center of the TURKs, containing a level 3 Prayer material.

Final Fantasy VII Rebirth is available on PS5. Do not hesitate to consult our complete guide to find out more.

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