The Blood of Dawnwalker: Solve Xanthe’s Mansion and Lantern Puzzles

(Image source: Image source: Screenshot and editing GIGA)

One of the game’s most extensive puzzles awaits you in Xanthe’s mansion in The Blood of Dawnwalker. You have to move several lanterns between statues to reach the boyar. In this guide, we’ll show you the right path through the mansion and explain whether you should kill or spare Xanthe at the end.

Unlock Xanthe’s Mansion

To start the regular quest around Xanthe’s mansion, you first have to increase their anger to the maximum. To do this, complete enough farm activities assigned to Xanthe. By the way, you can also eliminate Xanthe without any farm activities.

You will then be approached by soldiers receive Xanthe’s Lantern. This will allow you to enter the Howling Mansion in the south of Sangora Valley. The complete quest requires a total of four time segments.

In front of the entrance to the mansion you have to hand the lantern to the statue.
In front of the entrance to the mansion you have to hand the lantern to the statue. (Image source: Image source: Screenshot and editing GIGA)

In front of the entrance to the mansion you have to hand the lantern to a statue. This causes the red tendrils in front of the door to disappear. This principle accompanies you throughout the entire mansion. If you place a lantern near a statue, the tendrils on the associated doors disappear.

Solve lantern puzzles

Pick up the lantern next to Iasmina and leave the other one untouched.
Pick up the lantern next to Iasmina and leave the other one untouched (for now). (Image source: Image source: Screenshot and editing GIGA)

In the mansion you first come to a large hall. Go up the left stairs there. In the next open room you will immediately see a statue that is already holding a lantern. Leave this lantern untouched for now.

Instead, go through the open door on the right and enter the room with Iasmina. You can talk to her, but the lantern in her room is particularly important for the puzzle. Take her with you.

Move the first lantern

Leave Iasmina’s room again and place the lantern you took with you at the statue outside on the stairs you just came from. This leaves the path open and you can now collect the lantern, that you previously left hanging by the statue.

You can now use the lanterns to open additional rooms. Some of these are optional and contain manuals and other loot. For example, behind the door in the middle of the stairs. Or the room that can be accessed via stairs on the right in the main hall.

Find the second lantern

Finally, use a lantern on the statue at the Door on the ground floor (on the right as seen from the main entrance). Go through the opened door and defeat the enemies that appear behind it.

You will find a trap door next to the statue with the lantern.
You will find a trap door next to the statue with the lantern. (Image source: Image source: Screenshot and editing GIGA)

There is a small building at the back of the area. Inside you will find another statue and lantern. As soon as you take it, the way back will be blocked. activate your focus and examine the ground next to the statue. There is a trap door there, through which you can reach the underground area.

Fight your way through the basement or the kennel. At the end you will find some remains Key to the kennel. You can use it to open the wooden door and return to the main area of ​​the mansion.

Get to Chariklea with two lanterns

Then take the lantern again from the statue on the ground floor. Go back up the left staircase and enter the room. Here you will find the statue, which already had a lantern with it at the start. Give it back to her and now enter the room straight ahead. Behind it you will find a locked door with two statues.

Chariklea is Xanthe's daughter.
Chariklea is Xanthe’s daughter. (Image source: Image source: Screenshot and editing GIGA)

Give a lantern to each statue. The tendrils disappear and you can enter the room behind them. There you meet Chariklea, Xanthe’s daughter. After the conversation, Xanthe herself appears and the boss fight begins.

Kill or spare Xanthe

Unlike Ambrus or Bakir, you can spare Xanthe and even team up with her. If you accept her offer, Xanthe will survive and later support you against Brencis. This results in several advantages during the final attack:

  • Xanthe’s Blood Guard retreats.
  • You do not have to complete a later trap/nightmare sequence caused by Xanthe.
  • Xanthe appears again during the finale and can support you.
Once you defeat Xanthe, you can spare her or kill her.
Once you defeat Xanthe, you can spare her or kill her. (Image source: Image source: Screenshot and editing GIGA)

The disadvantage is primarily narrative: Xanthe continues to keep Chariklea artificially alive and continues her cruel methods.

If you kill Xanthe, Their work ends and you can then drink their blood. This allows you to gain the vampire power “Bloodlust”. However, that’s not the only way to get the ability.

Do you recognize the game? Video games summed up in one sentence!

Question 1 of 12

Getting started is still easy: Which game do we mean?

A) Super Mario

B) Grand Theft Auto

C) Shovel Knight

You can also find a vial with Xanthe’s blood in the treasury of the Svartrau cathedral complex. So you don’t necessarily have to kill Xanthe just to get the ability.