SDL media library moves to use Wayland by default

To SDL (Simple DirectMedia Layer) library codebase accepted the change by default, enabling work based on the Wayland protocol in environments that provide simultaneous support for Wayland and X11. Previously, in Wayland environments with the XWayland component, output using X11 was enabled by default, and in order to use Wayland, you had to start the application with an environment variable “SDL_VIDEODRIVER=wayland“. The change will be part of the SDL 2.0.22 release scheduled for March. It is noted that SDL-based applications in Wayland require the library to be fully functional. libdecor for decorating windows on the client side.


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Before starting GamingDeputy, I used to spend my day modding games and searching for new wallpapers. A vivid writer and a blogger. I enjoy giving tech support to people in help (mostly my brother). Racing, MMO, RTS games are my favs.