This guide will cover some of the new areas that members can explore, recommend quests that new members will find useful, explain how to begin training in all of the new member skills (Agility, Farming, Construction, Fletching, Hunter, Herblore, Slayer, Thieving, and Summoning), and go over some of the other member features that new members will encounter as they explore the rest of RuneScape’s P2P world.
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The Member Skills
Your enhanced stamina and Agility will allow you to run for much longer. The Temple of Ikov, north of the Ardougne agricultural patches, sells footwear of lightness that increases your run energy without requiring you to complete the associated quest. Bring a torch and a sword that can strike into the temple, face west, and descend the steps. The single red dot at the space is situated before the web, so slash it and take several extra pairs of footwear.
Visit a Real Estate Office in either Varrock, East Ardougne, Seers’ Village, or Falador to learn Construction. Get yourself a home for 1K, some cash, and some standard logs from the lumberyard east of Varrock’s walls. Immediately purchase a Saw from the Sawmill Operator, located south of the Lumberyard’s main gate. For one hundred coins, he will turn your logs into planks. Make many trips back here unnecessary by having packs created. In this manner, you will reach the fifth level.
Farming requires a few potato seeds as a starting point. You may purchase seeds in the Grand Exchange, or you can visit Olivia’s stand in the Draynor Village marketplace. Then proceed northwest towards the farm that can be found north of the tavern in Port Sarim, which is southeast of Falador. To get to the plot of land where you will be planting your first crop, go north out of the door and over the stile.
You can get started Fletching with nothing more than a standard knife and some logs. Flax (the little plants with blue blooms) can be found in an area south of the Courthouse in Seers’ Village and may be used to produce bowstrings. Use the Flax for the Spinning Wheel on the second floor of the home to the north of the church, or, if you’d rather harvest the stalks first, go to Lumbridge Castle.
Cleaning plants and brewing potions from them is a great way to hone your herbalist skills. To begin your Herblore training and earn some Herblore XP and herbs, you may want to think about finishing the Druidic Ritual quest. Both the Heroes’ mission as well as the Legends’ mission rely heavily on herblore, so don’t wait to start utilizing your Guams and Marrentills.
Visit a Hunting store in Yanille or Nardah to begin Hunter. To find kebbits, you’ll need to buy a noose wand and go to the very northern edge of the snow hunting grounds, which are located northeast of Rellekka. You may also capture Crimson Swifts by heading south of Feldip Hills towards the seashore in the Jungle hunting region and equipping one to three bird snares.
The first step in learning the Slayer talent is to seek out a Slayer Master and request a task. Turael, in the first home on Burthorpe’s east side, is the most convenient. You should investigate Smoking Kills if you want to join at an increased fighting level.
Begin Thievery by stealing from male and female passers-by until your Thieving skill is at least 5 or 10. To steal like an RS pro, you need to go to Ardougne’s central plaza.
Finishing the Wolf Whistle task might help you hone your Summoning abilities. It will not only provide you with an introduction to the fundamentals of the skill but also with experience points and a healthy supply of materials to get you started.
When exploring Karamja and several dungeons, remember that some enemies, including a few spiders and Karamjan Tribesmen, might poison you. Damage from poison varies in severity depending on the inflicting monster, but it always manifests as an olive-colored “splat” and takes time to heal. Without Antipoison medicines, members have little chance of survival, depending on the potency of the poison.
Those who dare enter the Zogre Tomb do so at their own risk. An infected person will get an orange “splat” with a number on it. The sum will be deducted from the skill at random. Relicym’s Balm will heal you, but it won’t give you back any of your lost abilities.
To the south of Al Kharid, in the Kharidian desert, the “desert effect” may be fatal. Wear desert clothing, bring waterskins, and bring a Knife for cutting Kharidian cacti to refill your water supply before venturing there.