Over 40 years ago, Activision still sent real letters for in-game achievements

Marcus Fenix ​​probably doesn't care about achievements at all.


Marcus Fenix ​​probably doesn't care about achievements at all.

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Are you wondering why we put Marcus Fenix ​​from Gears of War in the article image? Because Marcus Fenix ​​is ​​a really tough guy. And that's exactly what this news is about: about people who don't shy away from any task, no matter how difficult it is – at least in video games.

Reddit user Whyforyoulookmeonso is definitely one of them. Because in 1983 he created the Jump&Run Pitfall, which was considered very challenging! played through and Even received mail from Activision for this achievement.

Multiple rewards for a great performance

On Reddit, the proud trophy hunter shares the letter that arrived at his house when he was a child. The sender is none other than Pitfall Harry, the protagonist of the jungle game himself.

He congratulates the then ten-year-old on his remarkable achievement, over 20,000 points in the arcade version of Pitfall! to have achieved. And there were even several rewards for this.

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  • He can live in the knowledge that he has made Pitfall Harry proud. If that's not a hiring criterion on your CV, what is?!
  • The boy received the official emblem of the Activision Explorers' Club.
  • His name ended up on the recipient list of Activision's gaming newsletter, which was of course still sent analogue back then, on real paper!

The brave achievement hunter still remembers what happened back then:

I was about 10 years old. I remember getting in a bit of trouble for using a whole roll of film from my stepmother's new camera.

I was worried that I didn't have a clear photo [von dem Highscore] would get, and I probably didn't want to wait until it was developed. I sent in my photo and received this letter and a sticker in return. Both have been stored in a box for the last 40 years.

The letter published on Reddit shows what importance an achievement still had back then. Instead of being shown a disdainful text message like today after you've gambled your heart out, back then you still received the recognition you deserved.

Good vs. bad achievements: How rewards guide us as players
Good vs. bad achievements: How rewards guide us as players


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Good vs. bad achievements: How rewards guide us as players

Why isn't this framed? That's great!

Speaking of appreciation: There is also a hail of praise from many users in the comments on Reddit. And of course there is often enthusiasm for Activision's gesture at the time.

Holden_place rightly asks:

Why isn't this framed? That's great!

WickedBedBug is also delighted with the lovingly written letter:

This is so cute! I love the detail about asking an adult to iron the emblem on.

shmyrg highlights the effort that gaming companies did not spare back then:

It really makes me happy to read this. It's amazing to see the extra effort that goes into it [Activision] has done to show their players that they care! This reminds me of old Game Masters in World of Warcraft and their insistence on staying in character!

The Comment of the day but goes to the cynical answer of RcTestSubject10who is sure:

And today: Activision Explorers Club DLC for $199.99

You will now receive an achievement from us for reading this article. Unfortunately, the GameStar emblems are currently out and we currently don't have an intern available to write letters.

But as a reward you will receive three excellent tips to read on, all of which revolve around the topic of achievements in games. You can find them in the link box above.

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