“Like a hard punch in the stomach” – Modder sharply criticizes Star Wars Battlefront Classic Collection

After the bad start of the Star Wars Battlefront Classic Collection, the development studio Aspyr is now being harshly criticized by a modder.

The game's trailer showed quite clearly that Aspyr was using the work of a modder. However, it was emphasized that this would not be the case in the final version.

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A complete disaster

As it turned out, this statement was not true. At launch the collection included on PC and PlayStation a mod that made Asajj Ventress a playable character. This has now been corrected via patch.

Ventress was once exclusive to the Xbox version of Battlefront 2, but modder iamashaymin quickly created a mod using a new skin for Aayla Secura to bring Ventress to the PC version.

Further news about Star Wars Battlefront Classic Collection:

So how do you know that Aspyr used the mod? About how the character in the trailer used Aayla Secura's animations and lightsabers. Which, by the way, was corrected with a later mod version, so Aspyr didn't even use the latest version of it.

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“This release is a total mess,” is how modder iamashaymin describes the situation IGN. “The fact that they had to release patches both before and immediately after the release of two-decade-old games says it all, really.”

“There are a lot of strange issues that scream rushed development. Some textures in the game have even been confused with those from Battlefront 1, for example the water of Kashyyyk is blue like in Battlefront 1 and not gray like in Battlefront 2. And the DLC maps use completely wrong textures in many places.”

The mod community was actually quite enthusiastic about the new release, but that has changed.

“We were hoping for improvements that we could use to get better, and of course we would be willing to port and redevelop our modified content to work with the new games,” says iamashaymin. “Many players were already hoping for general bug fixes, such as a very well-known issue where the number of tickets for a team's reinforcements decreased twice as quickly on the Death Star, and dialogue that never played due to a simple typo.”

The Collection describes iamashaymin as a “very broken game with many problems that we have solved in the past.” The publication in this form felt “like a hard punch in the stomach”.

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