Larian Studios opts out of Baldur’s Gate 3 DLC and new D&D titles; Swen Vincke discusses future game plans

At the “GDC Awards 2024” award ceremony held yesterday, the masterpiece CRPG “Baldur's Gate 3” won the most awards with four awards including GOTY, but we have completed an innovative CRPG that will leave a mark on history. As the trends of “Larian Studios” are attracting attention, new studio boss Swen Vincke appeared on the GDC panel and spoke about the future of the studio. As a new initiative, it has become a hot topic as it has clearly stated that it will not develop DLC for “Baldur's Gate 3”, numbered sequels to “Baldur's Gate”, or titles related to “Dungeons & Dragons”.

Following the success of Baldur's Gate 3, Swen Vincke at one point began developing DLC ​​and considered plans for a numbered sequel, but until now he has not adapted the D&D 5th edition system for video games. He explained that he wanted to do something new because he had spent a huge amount of time converting it. He said that there were many ideas he wanted to try out, but they weren't compatible with the 5th edition rules, and that everyone at the studio was working on developing DLC ​​because they felt they “had to do it,” and they were passionate about it. I tell them it wasn't the job I wanted.

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Additionally, in an interview with GameSpot and IGN, Swen Vincke said that working on routine DLC and sequels is the exact opposite of Larian Studios' purpose and identity. He emphasized that he wanted to do something. He doesn't want to rehash what he's already done.

Swen Vincke revealed that he made this decision during the Christmas break and then told everyone at the studio, and the majority of the studio supported and rejoiced in this decision, and everyone was united once again, and many The developer explained that he came to express his gratitude. He says the excitement has returned to the studio.

In addition, Swen Vincke also mentioned his future efforts, stating that he is still developing new content for “Baldur's Gate 3” including cross-platform MOD support, and that once this is completed, there will be a lot of lovable characters. The IP, including the future of the world, will be returned to the “Wizards of the Coast,” and the next game will not be a numbered sequel to “Divinity: Original Sin,” which was at one point known as a planned sequel. He explained that it would be something unfamiliar, but familiar. The future of the Baldur's Gate series, which has made a spectacular comeback, and the new efforts of Larian Studios, which has achieved historic achievements, are once again attracting a lot of attention.

Larian Studios Publishing Director Michael Douse praises Swen Vincke's decision

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