Kingdom Come: Deliverance: Now it's official: the successor to the medieval RPG is coming

The sparrows have been whistling from the rooftops for a long time: now developer Warhorse Studios is officially involvedKingdom Come: Deliverance 2announced the successor to his popular medieval RPG. Six years after the first part, it's back to the knightly battle.

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Now that the team at the Czech development studio has expanded significantly during this time, fans of the franchise can now also look forward to onemuch more extensive adventurelook forward to more decision-making options, a more detailed and expansive game world and an immersive gaming experience.

Kingdom Come: Deliverance 2 is supposed to be the game the developers have dreamed of for a long time

The first-person medieval RPG should be twice as big as its predecessor. Just the total length of theCutscenes are from three to five hoursgone up. “We actually wanted to do a lot of what we're showing in the game in the first part,” says studio founder and creative director Daniel Vvra, “but back then we simply had too few resources and too little experience.” For development Since Kingdom Come: Deliverance 2, the team has grown from just eleven people to over 250.

The immersive combat system is one of the core elements of the game.

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The gameplay takes placemainly in medieval Kutná Horainstead of. By the way, this town actually exists: it is located about 70 kilometers east of Prague and today has around 20,000 inhabitants. “The city has almost become a little too big in the game,” says Vvra, laughing. You can also prepare yourself for a varied landscape with many secrets to discover.

As Knight Henryyou embark on a campaign of revengeagainst those who burned down your home village and killed your family. Your squire Hans is there, whose positive and life-affirming attitude is in stark contrast to Henry's grumpy nature. However, as the adventure progresses, a real bromance develops.

Anyone who commits misdeeds will also be recognized

“It’s up to you whether you want to save the world or punish it for its sins,” says Combat Director Viktor Bocan. The realistic combat system, one of the core elements of the game, is intended to create special incentives. “We wanted to make it as realistic as possible – not just to be historically accurate, but rather to give the player an authentic experience. He should have the feelingto fight for his lifeand on the battlefieldpunished by his opponent for mistakesto become. You should feel the immersion and the challenge.”

Welcome to the tranquil b

Welcome to the tranquil Bohemian town of Kuttenberg, the central location in KCD2.

The so-called crime system has also been refined. If you get caught committing a crime, people will remember it, and when they talk to you about it, you can respond accordingly – whether humbly or boldly. However, if you have done too much in a region, people will meet youincreasingly with distrust and rejection.

Kingdom Come: Deliverance is obviously doing everything it can to build on its popular predecessor – in terms of opulence and realism, the first in-game material certainly shows some strengths. However, medieval fans still have to be patient before they can split the skulls of their opponents with two-handed swords and tear down the enemy's castle walls with catapults. A release is frEnd of 2024planned; the RPG should be onPlayStation 5, Xbox Series X|S and PCappear. However, in which direction it goes with oneYou can read about other popular RPG franchises here.


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