Jagged-Alliance-3-Letsplay: Live event Wednesday May 22nd [Beendet] – News

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After the squad name survey is completed and the four mercenaries and their commander have become friends a little (“is there actually paid vacation?”), we start with a Twitch event.

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Update 21.5., 15:00:

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We start the Letsplay of Jagged Alliance 3 tomorrow, Wednesday, 22.5.24, with a Live event – ​​from 7:00 p.m TwitchThe first three episodes will be cut from this (until Friday), then it will continue every Wed/Fri/Sun starting the following week.

Update 20.5., 22:15:

The poll is over, our squad will be called “The Henchmen” (35% of the votes)

2nd place: Tea Cart Rowdies (27%)
3rd place: Langer’s cleaning crew (18%)
4th place: GamersGrobals (9%)
5th place: Global Guerrillas (6%)

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The Let's Play will probably start on Wednesday at 7 p.m. with a Twitch event of the first three episodes (confirmation on Tuesday).

Original news:

Here is the vote on the squad name – that's what I'll call my men and women during the Let's Play (and it's also their official name in the game – the individual squads will still be called “Alpha”, “Beta” etc.). Due to the many good suggestions, I'm going to forego one of my own and add not three, but six user suggestions. May the most terrifying one (or whatever…) win…

Only crowdfunders can take part in the vote.

Behind the scenes, the initial team is already being discussed, the current status:

  1. Sniper medic. The sniper stays behind and is rarely injured, so he needs to be treated less often. After the missions, he patches up the rest.
  2. Leader scout who has a lot of wisdom/leadership and recognizes loot and normal traps in combat. In this stage he is responsible for militia training.
  3. Explosives gunner, goes ahead and disarms booby traps – vital on some maps. Likes to throw grenades himself. Later he can produce ammunition.
  4. Technician marksman: All-rounder who opens tricky locks in combat and is responsible for repairs and weapon mods in the stage and thus keeps the shop running.

From season 2 onwards, for example, you could afford a melee assassin, and from season 3 onwards you could have a “stage all-rounder” who rarely fights and covers three of the four specialist attributes. But there will also be normal mercenaries who will fall into such roles anyway.

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