Jagged Alliance 3 Let's Play: Squad Name Selection (finished) – News

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Update May 20, 10:15 p.m.:

The poll is over, our squad will be called “The Stooges” (35% of votes)

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2nd place: Tea cart hooligans (27%)
3rd place: Langer's cleaning crew (18%)
4th place: GamersGrobals (9%)
5th place: Global Guerrillas (6%)

The Letsplay will probably start on Wednesday at 7:00 p.m. with a Twitch event of the first three episodes (confirmation on Tuesday).

Original news:

Here's the vote on the squad name – that's how I'll call my men and women during the Letsplay (and it's also their official name in the game – but the individual squads are still called “Alpha”, “Beta” etc.). Because of the many good suggestions, I'm foregoing one of mine and adding not three, but six user suggestions. May the scariest (or whatever…) win…

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Only crowdfunders can take part in the vote.

Behind the scenes, the initial team is already being discussed, the current status:

  1. Sniper medic. The sniper stays behind and is rarely injured, so he needs to be treated less often. After the missions, he patches up the rest.
  2. Leader scout who has a lot of wisdom/leadership and recognizes loot and normal traps in combat. In this stage he is responsible for militia training.
  3. Explosives shooter, goes ahead and defuses booby traps – vital on some maps. Likes to throw grenades himself. Later he can make ammunition.
  4. Technician marksman: All-rounder who opens tricky locks in combat and is responsible for repairs and weapon mods in the stage and thus keeps the shop running.

From season 2 onwards, for example, you could afford a melee assassin, and from season 3 onwards you could have a “stage all-rounder” who rarely fights and covers three of the four specialist attributes. But there will also be normal mercenaries who will fall into such roles anyway.

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