forza finally resolves this critical bug on PC! “I’ve been waiting for this one for so long” – Next Stage

The Forza Motorsport series has firmly positioned itself among the acclaimed car racing titles on both PC and console. However, since its launch on PC, many players were facing performance issues, hampering their gaming experience. Despite the use from a high-end gaming processor to a powerful graphics card, performance jolts spared no one, pivoting around a major problem: peaks in CPU usage.

A long-awaited improvement to the stability of Forza Motorsport on PC

In the patch planned for February, PC players of Forza Motorsport will finally be able to breathe: the development team promises to resolve the important issue of CPU peaks. These were originally freezes and unexpected shutdowns of the game, reflecting exorbitant resource consumption where the system monitor reported 100% CPU usage. This overload phenomenon often led to complete game crashesbut, according to the notes for the next patch, this problem should be over.

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Turn 10, the studio responsible for the development of Forza Motorsport, seems to have worked hard with this fifth update, aiming to provide a definitive solution to this aggravating problem. If the efforts come to fruition as planned, the update could be a major turning point, perhaps minimizing the need for additional patches in the future.

PC-specific fixes to optimize the gaming experience

However, the February patch does not stop at resolving the CPU peak problem alone. Indeed, Turn 10 also announced a series of fixes specific to the PC platformintended to improve the racing experience of virtual drivers:

  • Improvements underwater techniques to reduce CPU instability and exploit the GPU more efficiently. This initiative should contribute to better frame rate consistency during races.
  • Fixed multiple scenarios causing the game to crash, particularly due to multithreaded rendering.
  • Solution provided for full screen mode, previously inaccessible for those playing on an integrated GPU.
  • Frame rate stabilization after changing video settings.
  • Optimized mouse navigation with the addition of functionality to use the right mouse button as a backtrack in menus.
  • Fixed an issue preventing performance from increasing when switching from high to low quality mode.
  • Fixed bugs affecting reflections on cars in Photo and Forzavista modes.

Additionally, a check when starting the game will now verify the GPU support for D3D12 Enhanced Barrier feature. A specific error code, AP205, has been created to report unsupported cases. The client will then attempt to find a compatible device and display an error message if no solution is detected.

Racing performance and experiences: what impacts for players?

Fixing these issues will have an undeniable impact on the overall performance of the game as well as each player's experience. Previously, even lowering graphics settings was not enough to improve performance, a situation that locked the user into sometimes poor game quality.

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Turn 10's fixes therefore seem to usher in a whole new era of Forza Motorsport experience on PC. Like the others racing games which are enjoying significant success, both on PC and console, this game was already one of the best in its category long before these updates. Performance on PC, and in particular the financial results linked to PC games which exceed those of consoles, clearly show that optimization for this platform is crucial.

Finally, this series of fixes should allow a tangible improvement in the stability and fluidity of the game, thus providing a much more satisfactory user experience. It is interesting to note that this focus on resolving technical issues for Forza Motorsport reveals Turn 10's potential and ability to adapt to the specific needs of PC users. This deployment of efforts could therefore mark a decisive turning point in the Forza Motorsport series, ensuring that the high quality and performance expected by its fans is maintained.

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