Exploring the Stunning Visuals of Final Fantasy XIV: Dawntrail with the New Benchmark and Graphics Update

Now that the release date of Final Fantasy XIV: Dawntrail was revealed during a presentation at the PAX East and pre-orders have been launched, it's the final stretch for the CBU3 of Square Enix before launch. To not change, the extension is entitled to its benchmark on computers, which was launched this Sunday, April 14 at 9:00 a.m.. The announcement took place during the 80th Letter from the Live Producer broadcast on the occasion of livestream from 2 p.m. on Saturday celebrating the 10th anniversary of MMORPG since its redesign in 2013 with A Realm Reborn. Some visuals can be found on the next page, in addition to the trailer below which opened the presentation.

Obviously, it's an eye-catcher since the game will benefit froma graphics update on all media, although current generation PCs and consoles will benefit from some new technical features specific to them. There PLL has therefore focused greatly on these aspects, which we will summarize in the following lines, screenshots in support, but feel free to review the section in question via the replay (Japanese only) to see the rendering in action. You can download the benchmark herewhich allows in particular to create a woman hrothgarwhose appearance can be imported when exiting Dawntrail. And if you are not too familiar with this term benchmarkin this case these are non-interactive real-time cutscenes used to test your configuration.

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It is therefore mainly a comparison of the game currently available with 6.58 and the future version 7.0 that we were able to discover, starting with the grass on the ground at Elpis and frames that will lean a little while moving, but not for those where it would look odd. Much more realistic ground paving, improvements in material rendering on a etheriteresolution and textures of clothing, then effects of humidity and quality of lighting to Amdaporthere was no shortage of examples.

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All areas from previous expansions will benefit from these new features and Naoki Yoshida therefore encourages us to revisit old content once we are done with it Dawntrail. On the other hand, as already mentioned before, older pieces of equipment will be gradually refreshed, but not at launch. For example set 6.0 of Paladin will be updated immediately, but not those of others Jobs, because it is with him that many tests have been carried out and therefore he is ready. It will only be with patch 7.1 that the others Jobs will be entitled to it. HAS He Mhegin addition to the fields of flowers, the light fog in the distance was shown, serving to give a more mysterious side.

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A more technical part was then addressed on the subject of L'anti-aliasing. Currently, the method used in game is named FXAA (Fast Approximate Anti-Aliasing). Two more will be available from 7.0, the TSCMAA (Temporally Stable Conservative Morphological Anti-Aliasing) and this solution associated with an effect removing the camera shake effect during movements.

On the shadow side, a rendering called Soft Shadow will improve the quality and number of details, depending on the distance, as in reality. On PC and Mac, it will be possible to modify the parameters (the benchmark is here to check if your GPU will hold up), while the PS5 version will be set to the highest level.

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The rendering of the waves will be much better and we will have the opportunity to see it during theEpic. Yoshi-P was also very careful during this passage, because turning the camera even a little more would have driven the narrative team crazy, understanding by this that big spoilers were probably not far away. Another detail, NPC eyes will move, which is obviously not visible on a simple screenshot. The reason this was brought to our attention during the live performance was also because we potentially wouldn't have noticed it while playing, although it adds to the immersion.

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We were then able to discover some plans of the new city of Tuliyollal located on the continent of Tural, both day and night. The high viewpoint will apparently be accessible if you take the trouble! And to finish this overview, these are crates with fruits which have come to illustrate the fact that there will no longer be polygonal grapes.

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To improve performance, the technologies of Super Resolution ofAMD (FSR 1.0) And NVIDIA (DLSS 2.0) will be integrated by default. Players will be able to modify the parameters in order to run FFXIV at best on their machine. PS4 players can rest assured since the graphics update will generally be implemented in the same way, with a few adjustments such as reduced supersampling or resolution and L.O.D. imposed. On Xbox Series S, the L.O.D. for shadows will be too.

The 80th Letter from the Live Producer begins around 1:34:50

The other elements mentioned during this presentation will be treated separatelybut to finish, here is a screenshot of Toshio Murouchi in “Zodiaelyn” cosplay:

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The extension Dawntrail is expected on July 2, with early access starting June 28. As a reminder, a collaborative event with Final Fantasy XVI is currently underway and will be far from the last. You can also get theAction RPG at the price of €34.99 at Fnac.

Read also: Final Fantasy XIV: an ethereal, ultra-collectible Xbox Series

thumbnail editorAlexandre SAMSON (Omega Law)
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Addicted to Assassin's Creed and Destiny, big fan of RPGs and passionate about video game experiences in general. Reader of comics (DC) and various mangas (One Piece!). Chemist by training and Whovian at heart.
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