Diablo II: Resurrected Senior Designer Rob Gallerani and Vicarious Visions Lead Designer Chris Amaral have summed up the game’s alpha testing. In an interview with the inven.kr portal, they stated that the developers are satisfied with the test results, and also noted that in the future, the authors of the remaster may change the faces of the characters.
Gallerani and Amaral said that the authors of Diablo II: Resurrected have no plans to add new content to the game. According to them, once the remaster is complete, they will focus on the ladder system and polishing the basics of the remaster. In addition, Gallerani and Amaral have ensured that Battle.net systems will not allow players to duplicate items – some users have reported this issue during alpha testing.
Here are other key points from the interview:
- Vicarious Visions has no plans to expand its inventory, although there are requests to do so. The studio believes that limited space in a character’s bag is an important part of the gameplay.
- The faces of the Resurrected characters may receive changes in the course of further development, but the studio is not paying attention to this right now. As Gallerani pointed out, when they were working on the character models, like in other aspects of the game, they wanted to bring in more detail, and not 100% copy the original. Therefore, the artists reflected on the faces of the characters that they had repeatedly been in battles before and deserved their place in Sanctuary.
- The studio is aware that Resurrected has found a bug from the original game that allows duplicate items. Gallerani assured that when the remaster is released, it will be protected by the Battle.net system, which will track bots and dupes.
- The studio also knows about the “hybrid” runewords that players can create through a glitch in the Horadrim cube. The team will additionally check this bug and find out how much it affects the gaming experience.
- Vicarious Visions has received feedback that the effects of some skills seem too simple. The studio will improve some of them, in particular, the spell “Blizzard” of the sorceress, which was most often complained about.
- On release, no guilds or other elements will appear in the game to unite with other players. Perhaps the studio will return to this question after the launch of the RPG.
- The seasons in Resurrected will be slightly shorter than the original, and players who make it to the leaderboard will have new features.
- The developers have no plans to add the non-existent Diablo II monsters to Resurrected, the information on which is contained in the files of the original Blizzard North game.
After the completion of the first alpha testing, Vicarious Visions opened registration for the second stage – you can apply on the game’s website. Diablo II: Resurrected is set to release before the end of 2021 on PC, PS4, PS5, Xbox One, Xbox Series X | S and Nintendo Switch.