Developer wants you to solve the alcohol problem with him

Solo developer Slavic Magics Medieval city building is currently delighting fans of construction simulations, but Manor Lords has a problem for which he relies on the swarm intelligence of his community.

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So he asks the players how to get the bourgeois Beer consumptionwhich has become a serious problem – and how the developer does it system preferably adjust to curb the pointless drinking.

Manor Lords: Developer is looking for ways to reduce beer consumption – asks community for advice

Because the residents of Manor Lord's medieval towns and villages simply drink too much beer, developer Slavic Magic is now turning to the shrewdest manor lords among its players. He's looking for one more sensible systemso that the production facilities in your cities do not fall into an endless loop of brewing and the golden drink dominates the economic development of your city.

According to the developer, it falls Beer balance In Manor Lords it's almost frightening: one barrel per family per month is poured into themselves, which in turn drives players into virtual alcohol addiction, as their towns seem to produce nothing other than beer. “The players report that it is far too much and that their cities cannot keep up. I guess for a 1,000 family town that's 1,000 barrels per month, which can be a huge burden,” it says regarding the problem (via PCGamesN).

Slavic Magic had already turned to it before regarding the trade survey to Manor Lords playersnow he presents some again Options to choose how best to restrict the beer consumption of citizens in Manor Lords. The developer currently sees the following four options as suitable:

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  • Reduce beer consumption
  • Maintain beer consumption but increase production rate
  • Only allow level 2 families to go to the tavern
  • It's a bug and not really a barrel/family/month
Currently, the reduction in total consumption is ahead by a few thousand votes, but the option of only allowing second-tier families to go to the tavern also excites players. The other two options are currently receiving little attention, and Slavic Magic points out that increasing the production rate also has one higher logistical effort would mean. We have each other too Manor Lords take a closer look with a test and tell youwhether the headache over the overflowing jars is even worth it.

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