Hazelight Studios' debut title “A Way Out,” which launched in March 2018 and became a hot topic after selling over 1 million copies in just two weeks after its release, has now reported its latest sales figures, revealing that sales of the game, nearly six years after its launch, have topped 9 million copies.
Hazelights also says that they plan to look back on the 10 years since the studio was founded and provide a behind-the-scenes look at the development of the masterpiece “It Takes Two.”
A Way Out has now sold more than 9 million units!
The development was a wild ride and the game was already a success back when it was released. But even then, we never dared to dream of THIS many people playing our game!
With that said, we will continue to look back at… pic.twitter.com/vWrnMPSLKL
— Hazelight Studios (@HazelightGames) June 26, 2024
We didn't have the budget to hire actors, so we ended up capturing every single motion in A Way Out ourselves (on whatever mocap system we could get our hands on)… and we had a lot of fun doing it!
Stars from the Hazelight team in this short cut:
– Josef Fares, Creative… pic.twitter.com/LkFGze7TBc— Hazelight Studios (@HazelightGames) June 5, 2024
Reference: Behind-the-scenes video of the development of “A Way Out” released recently
At the time, they couldn't afford to hire actors, so the developers, including director Josef Fares, did the motion capture themselves.
Reference: “A Way Out” gameplay trailer
“A Way Out,” released as the second title from EA's indie label “EA Originals,” which supports small-scale works and studios, is a local/online co-op action adventure game with a prison escape theme reminiscent of the popular TV series “Prison Break.” It has received high praise for its co-op system that further develops the mechanics of “Brothers: A Tale of Two Son,” as well as split-screen techniques reminiscent of the TV series “24,” and cinematic presentation.