Game news 3 million dollars in one day is a record! Players are ready to do anything to finance this ultra-ambitious sci-fi video game
They are motivated… and rich! Fans of Cloud Imperium Games’ game have once again shown that when you love, you don’t count.
Years after its announcement, Star Citizen has not tired its community. On the contrary, after the release of Starfield, the latter is even more impatient to discover all the secrets of the title designed by Cloud Imperium Games. After the Citizen Con 2953 in October, where the developers were able to show their various advances, this time it is the Intergalactic Aerospace Expo which is talking about the title. This annual event, where the game’s ships are presented, was an opportunity to put the models from the Drake, Origin and Aegis companies in the spotlight. But it’s the new vehicles from Roberts Space Industries, owned by studio founder Chris Roberts, that seem to have won all the votes.
According to figures released by PC Games Non November 25, Star Citizen reportedly grossed $3.5 million in 24 hours, the highest amount in a single day in the history of the space MMO! According to Techraptorthe entire event would have brought in almost $24 million, also a record.
Yes, many years have passed since its announcement over a decade ago at the Game Developer Conference, but fans are still showing off. The title has collected, at the time of writing, $649,197,473. A truly astronomical sumwhich immediately places Cloud Imperium Games’ software as one of the most expensive in the history of video games.
Too ambitious to be true?
Last October, we were able to see a little more about this colossal project. It was through a long 27-minute sequence, recorded directly in the game and without loading times, that the developers showed their progress. The studio’s ambition is symbolized by the crazy possibilities of the Star Engine, the game’s engine.. The latter, for example, makes the water react to the passage of a vessel. Furthermore, in the context of a fire, we are promised that the propagation of the flames will take into account the respective properties of the materials they encounter. For its part, Server Meshing should arrive during the first half of 2024.
Although the game is playable, it is still in alpha. How long will we have to wait before putting our little hands on the final version of Star Citizen? For the moment, we remain in the galactic blur. No official date has been announced.